Projects2026-07-25
App

Pixel StarVoice

GodotGDScriptastronomydata-sonificationPWAWebGL2generative-audio
Pixel StarVoice

Pixel StarVoice is a local-first astronomy and sound experience built around an interactive pixel planetarium. It converts J2000 right ascension and declination into the sky visible from a chosen time and location, then maps a selected star's brightness, altitude and azimuth to bell-like sound parameters.

Pixel StarVoice desktop planetarium view
The desktop planetarium combines a lightweight star catalogue, constellation lines and observation controls.

Explore the current sky

The app includes an offline catalogue of about 1,800 bright stars, constellation lines, search, observation-time and location controls, plus panoramic, equirectangular and 3D sky projections. Mouse, touch and device-orientation input share the same astronomy model.

Pixel StarVoice desktop tools and projection controls
Quick tools expose location, time, projection and display controls without leaving the sky view.

Listen and create locally

Selecting a star triggers its short sonic signature while a synthesized ambient layer follows the visible sky. A separate local-sky workspace supports placing, moving, renaming and connecting custom stars with undo and redo. Data and edits remain local; the project does not depend on an account or server.

August 2026 update

The local-sky workspace now uses a versioned document with migration, history and automatic grouping. The current sky can be scanned from left to right into a single synthesized audio preview, while repeated playback replaces the previous preview instead of layering it. Labels stay informative during interaction, and the compact CJK interface was rechecked across desktop and mobile Web/PWA viewports.

The current implementation uses Godot 4.7, GDScript and the GL Compatibility renderer, with desktop and Web builds. Project content and screenshots were last verified on 12 August 2026.